Software Teaming (Mob Programming) is a cost-effective, collaborative and fun way to get work done together.
It's a whole-team approach to development, where coding, designing, testing, and working with the "customer" (partner, Product Owner, User, etc.) is all done as a team.
In this session we'll cover some of the important ideas that I used as guidelines in working with the team that resulted in the Software Teaming (Mob Programming) approach to the creation of software as a team which is now used all over the world.
The 4 main points I'll touch on are:
1 - Make it Easy for everyone to excel
2 - Turn Up The Good on the things that are going well
3 - The Failure to Communicate (and a little on how to deal with this)
4 - Leading from Within (and from without) - the need for each of us to lead and follow dynamically
It's a whole-team approach to development, where coding, designing, testing, and working with the "customer" (partner, Product Owner, User, etc.) is all done as a team.
In this session we'll cover some of the important ideas that I used as guidelines in working with the team that resulted in the Software Teaming (Mob Programming) approach to the creation of software as a team which is now used all over the world.
The 4 main points I'll touch on are:
1 - Make it Easy for everyone to excel
2 - Turn Up The Good on the things that are going well
3 - The Failure to Communicate (and a little on how to deal with this)
4 - Leading from Within (and from without) - the need for each of us to lead and follow dynamically
Woody Zuill
Self Employed
Woody Zuill is an Agile and Lean Software Development guide who has been programming computers for 40+ years. He is an originator and pioneer of the Software Teaming (Mob Programming) approach to teamwork in software development, and provides workshops, coaching, and training on team software development. He is also a founder of the "Beyond Estimates" discussion, and a frequent speaker at conferences and developer meet-ups all over the world.